110925bonneuil1 retravaillée

ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 22.000002
cameraFov (float): 78.560425
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 67.217094
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 1999, 999]
displayWindow (box2i): [0, 0, 1999, 999]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000

=Channels=
A (half)
B (half)
G (half)
MultiMatteElement.B (half)
MultiMatteElement.G (half)
MultiMatteElement.R (half)
MultiMatteElement_01.B (half)
MultiMatteElement_01.G (half)
MultiMatteElement_01.R (half)
MultiMatteElement_02.B (half)
MultiMatteElement_02.G (half)
MultiMatteElement_02.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayRawRefraction.B (half)
VRayRawRefraction.G (half)
VRayRawRefraction.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
Z (half)